Bio
Photo by Chris Rasmussen
Forrest Phillips is a believer in the power of fun. Whether you want to increase KPIs, build engaging experiences, or support creators, helping your audience and users have fun is the best way to do it.
He has a proven track record of harnessing the power of fun. He’s produced gamified challenges and events for Game Jolt, live streams for Planet Scum, Scripto and Rushtix, and co-created the surreal trivia show GRAND TRIVIA. (where he plays an evil fish.)
Some of the highlights of his career include creating an event where Game Jolt users teamed up to fight the villainous Skeletron Prime, producing a Daily Show reunion, and helping Chris Gethard give $10,000 (CAD) to a pickle for knowing what’s in a box.
His editing work has appeared on Seeso (RIP), NickMom, and Yahoo!
Fun Fact: He once booked an interview with the inventor of Klingon.
Here’s a more detailed breakdown of what I’ve done at the various places and projects I’ve worked on:
As a co-founder of Radio Free Multiverse, it’s no surprise that Forrest has worn many hats. In addition to playing Grand Triviamaster Fluval, he writes all of the trivia questions which appear on Grand Trivia.
He also created and operates the Fluval digital puppet using Character Animator and created all assets used in the streams (except for the ones which are viewer submitted.)
He also creates all promotional material including clips, promo images, and more.
In case you're more of a bulletpoint kinda person Forrest has:
Written trivia questions
Hosted shows using a digital puppet in Character Animator
Created all needed audio and video assets
Produced livestreams using OBS and Streamyard
As Game Jolt’s event producer, Forrest goal is to increase targeted KPIs while giving users engaging experiences to participate in on Game Jolt. With this goal in mind, Forrest has created gamified challenges, hosted livestreams, booked concerts, and more.
In case you're more of a bulletpoint kinda person Forrest has:
Crafted engaging events to boost KPIs, featuring gamified quests, live streams, bespoke development, and more.
Creating limited-time, gamified challenges called “quests” to boost targeted KPIs and give users fun activities to do on Game Jolt.
Orchestrated Game Jolt's Intergalactic Party at GDC, drawing 3000 attendees, handling sponsorships, marketing materials, vendor bookings, and more.
Coordinated closely with developers throughout event planning and execution.
Contributed to the development of a live streaming platform by offering product feedback, organizing live stream interviews with game developers, hosting live streamed concerts with artists like Matt Farley and Love X Stereo, and collaborating on interactive events with the dev team.
Produced video assets for events including summary videos and a digital puppet of Terraria's Skeletron Prime created in Character Animator.
Collaborated with external partners on event concepts, asset creation, and user rewards fulfillment.
Tailored events to the tastes of the Game Jolt user base.
At Planet Scum’s peak, we produced six weekly shows and Forrest was backstage for almost all of them.
He was a producer on Planet Scum Live, Robby Hoffman Consulting Group, The George Lucas Talk Show, Make Yourself Cry with Kenice Mobley, Googy Morning! with Riley Soloner, and Mary Houlihan's Painting Party (which has continued on after the end of Planet Scum.)
He also was honored to work on both of Planet Scum's Sandwich Night specials, because he has observed the holiday since he first saw on The Chris Gethard Show in 2013.
In addition to his work as a producer, Forrest also designed the vast majority of Planet Scum's merch.